Item Editor

Forge all things from the void, a thought brings forth a hundred treasures

Basic Usage:

/items [name|save|list|get|remove|modeldata|lore|attribute|unattribute|rarity|give]

Permissions:

youer.command.items

name

/items name <string> Sets the display name of the item in hand.

save

/items save <name> Saves the item in hand to the configuration file for later use.

list

/items list Opens a GUI showing all saved items.

get

/items get <name> Retrieves an item from the configuration file and puts it in hand.

give

/items give <player> <name> [amount] Gives the specified item to a player.

  • amount: optional, item quantity, default is 1. Cannot exceed the item's max stack size.

remove

/items remove <name> Removes an item from the configuration file.

modeldata

/items modeldata <int> Sets the item's model data.

lore add

/items lore add <line> <text...> # insert after the specified line

Adds lore to the item, supports color codes (&) and newline characters (\n).

  • When line is not specified, appends to the end.
  • When line is specified, inserts after the specified line.

lore set

/items lore set <line> <text...> Sets the lore content of the specified line.

lore remove

/items lore remove <line> Removes the lore of the specified line.

attribute

/items attribute <attribute> <value> [slot] Adds an attribute modifier to the item.

  • attribute: attribute name (e.g. GENERIC_MAX_HEALTH or MAX_HEALTH)
  • value: attribute value (number)
  • slot: equipment slot (HAND, OFF_HAND, FEET, LEGS, CHEST, HEAD, ANY)

unattribute

/items unattribute <attribute> Removes the specified attribute modifier from the item.

rarity

/items rarity <rarity> Sets the item's rarity (e.g. COMMON, UNCOMMON, RARE, EPIC)

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