Item Editor
Forge all things from the void, a thought brings forth a hundred treasures
Basic Usage:
/items [name|save|list|get|remove|modeldata|lore|attribute|unattribute|rarity|give]
Permissions:
youer.command.items
name
/items name <string>
Sets the display name of the item in hand.
save
/items save <name>
Saves the item in hand to the configuration file for later use.
list
/items list
Opens a GUI showing all saved items.
get
/items get <name>
Retrieves an item from the configuration file and puts it in hand.
give
/items give <player> <name> [amount]
Gives the specified item to a player.
amount: optional, item quantity, default is 1. Cannot exceed the item's max stack size.
remove
/items remove <name>
Removes an item from the configuration file.
modeldata
/items modeldata <int>
Sets the item's model data.
lore add
/items lore add <line> <text...> # insert after the specified line
Adds lore to the item, supports color codes (&) and newline characters (\n).
- When line is not specified, appends to the end.
- When line is specified, inserts after the specified line.
lore set
/items lore set <line> <text...>
Sets the lore content of the specified line.
lore remove
/items lore remove <line>
Removes the lore of the specified line.
attribute
/items attribute <attribute> <value> [slot]
Adds an attribute modifier to the item.
- attribute: attribute name (e.g. GENERIC_MAX_HEALTH or MAX_HEALTH)
- value: attribute value (number)
- slot: equipment slot (HAND, OFF_HAND, FEET, LEGS, CHEST, HEAD, ANY)
unattribute
/items unattribute <attribute>
Removes the specified attribute modifier from the item.
rarity
/items rarity <rarity>
Sets the item's rarity (e.g. COMMON, UNCOMMON, RARE, EPIC)