Custom Menus
「Within a square inch, all things appear」
Disabled by default; enable on demand:
yaml
Basic usage:
/menus open <menu-file-name> (Tab autocompletes)
Menu files are stored at: .../youer-config/menu/
Basic Menu Settings
The menu-settings section defines a menu's basic properties:
name: the menu title text (color codes supported)rows: number of menu rows (1-6)open-actions: actions executed when the menu opens
Icon Configuration
Each icon entry has the following optional properties:
Basic properties
MATERIAL: item material (Minecraft item ID supported)POSITION-X: X coordinate (1-9)POSITION-Y: Y coordinate (1-6)NAME: display name (color codes supported)LORE: description text list (color codes supported)
Functional properties
ACTIONS: list of actions executed on clickDURABILITY: durability (for damaged-effect display)ENCHANTMENTS: list of enchantment effectsITEMFLAG: item flags (e.g. HIDE_ENCHANTS)AMOUNT: item countUSE-PERMISSION: controls whether the player can use this itemDISPLAY-PERMISSION: controls whether the player can see this itemCUSTOMMODELDATA: custom model dataHIDE-TOOLTIP: whether to hide the tooltipKEEP-OPEN: whether to keep the menu open after clickingBASE64: custom skin Base64 for player heads
Action types
tell: <message>: send a message to the playerconsole: <command>: execute a command as the consoleop: <command>: execute a command as OPplayer: <command>: execute a command as a normal player